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Viewing topic "Modifying/Removing Vibrato on Flutes in MOXF"

     
Posted on: October 12, 2020 @ 12:15 PM
MarkJohnson
Total Posts:  75
Joined  09-03-2013
status: Experienced

I’d like to modify one of the Flute Voices in my MOXF so that the vibrato does not automatically start after a second or two, but rather starts using the Mod Wheel.  What parameter in voice edit mode for these voices should I be looking to turn off and reassign to the Mod Wheel?

  [ Ignore ]  

Posted on: October 12, 2020 @ 01:31 PM
5pinDIN
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Total Posts:  11891
Joined  09-16-2010
status: Legend

With many Waveforms the vibrato is part of the sample, and therefore it can’t be reassigned.

Which specific Preset Voices are you referring to? Please give names and Bank/Number.

  [ Ignore ]  

Posted on: October 12, 2020 @ 10:15 PM
MarkJohnson
Total Posts:  75
Joined  09-03-2013
status: Experienced

Sure: 
PRE5 B01 Flute Legato
PRE5 B02 Sweet flute AF1
PRE5 B03 Wood Flute
PRE5 B11 2 Flutes
PRE5 B12 Flute Clari
PRE5 C03 Tron Flute
PRE5 C04 Flootz
PRE5 E08 Piccolo Legato
GM E09 Piccolo
GM E10 Flute

Apparently, they all have vibrato at the end of there wave forms.

  [ Ignore ]  

Posted on: October 13, 2020 @ 04:00 PM
5pinDIN
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Total Posts:  11891
Joined  09-16-2010
status: Legend
MarkJohnson - 12 October 2020 10:15 PM

Sure: 
PRE5 B01 Flute Legato
PRE5 B02 Sweet flute AF1
PRE5 B03 Wood Flute
PRE5 B11 2 Flutes
PRE5 B12 Flute Clari
PRE5 C03 Tron Flute
PRE5 C04 Flootz
PRE5 E08 Piccolo Legato
GM E09 Piccolo
GM E10 Flute

Apparently, they all have vibrato at the end of there wave forms.

Well, yes and no…

The Waveforms used for those two GM Voices do not have vibrato as part of the samples. The vibrato is added via the Common LFO.

GM E09 Piccolo uses Waveform 1255 Piccolo1

GM E10 Flute uses Waveform 1214 Flute Non-Vib (plus 1216 Flute1 in Element 3).

If you’d like to better understand how those GM Voices work, try this…
Select GM E10 Flute. Go into Common Edit > [F5]LFO > [SF4]BOX.
Change the Pitch mod and Amplitude mod Depth settings to 0(zero).
(See page 34 of the MOXF Reference Manual.)

Then edit Element 3 > [F1]OSC > [SF1]WAVE and turn its Switch off. (See page 38 of the MOXF Reference Manual.) That should make it easier to understand what’s happening with Elements 1 and 2.

You should now find that the MW controls the vibrato, although the range might not be what you’d want.

If you go back to Common Edit > [F4}CTL SET you’ll see the MW Destinations (Common LFO Depth1 and Element LFO AMD). You could experiment with their Depths to find a suitable range for the MW.

  [ Ignore ]  

Posted on: October 14, 2020 @ 08:32 AM
MarkJohnson
Total Posts:  75
Joined  09-03-2013
status: Experienced

Wow, this is very helpful, 5pinDIN.  Thanks for the thorough response!

Mark

  [ Ignore ]  

Posted on: October 14, 2020 @ 09:12 PM
5pinDIN
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Total Posts:  11891
Joined  09-16-2010
status: Legend
MarkJohnson - 14 October 2020 08:32 AM

Wow, this is very helpful, 5pinDIN.  Thanks for the thorough response!

Mark

You’re welcome!

  [ Ignore ]