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Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
Is it possibile to use a Drum Sample Loop from the Flash RAM in the voice mode in this way, that the sample is looping without holding any key or using the Pedal function (Like the arpeggios running the whole time by using the function “HOLD") ? |
5pinDIN
Total Posts: 11891
Joined 09-16-2010 status: Legend |
See http://www.motifator.com/index.php/forum/viewthread/472628/ |
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
Thanks for reply.., but what is written in the above link, it is cleare to me that there is hardly a possibility to edit a sample or wave file in in the MOXF. But the mainpoint is, that I have edited the drum sample in the John Melas Waveeditor as followed: MODE:Loop But still it was not possible to hear the result as looping Sample in the MOXF. SORRY to put the question again: Is it possibile with the John Melas Waveeditor to use a Drum Sample Loop from the Flash RAM in the voice mode in this way, that the sample is looping without holding any key or using the Pedal function (Like the arpeggios running the whole time by using the function “HOLD") ? |
5pinDIN
Total Posts: 11891
Joined 09-16-2010 status: Legend |
Does it loop if you do hold a key down? |
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
Yes, If I hold a key it loops! But as I put the question above, is there any any possibility that the Sample is still looping without pressing any key or pedal, similar to the arpeggios with the function „hold“? |
5pinDIN
Total Posts: 11891
Joined 09-16-2010 status: Legend |
OK.
Â
Please stop repeating your question - I understood that from the beginning. Â :-)
One more question:
|
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
As I have a sample drum groove loope with the lenght of 3 second, I put this on the top key in a normal voice or in an element. As I was thinging to touch one time the top key with the Sample, I can play with the others keys a Epiano sound. |
5pinDIN
Total Posts: 11891
Joined 09-16-2010 status: Legend |
The Element using the sample needs to have the AEG and FEG envelopes edited. The Attack and Decay Times should be set to 0(zero), and the Release Time to 127 - the Levels should be set to 127. Those Attack and Decay settings will ensure that the envelopes will not change the character of the sample as it plays, and the sound will hold because the Release Time is at maximum. See pages 42 and 44 of the MOXF Reference Manual. |
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
Thank you for reply...! Unfortunatly even I put AEG and FEG (Attack und Decay Times) to Zero and the release time to 127, the volume is decreasing and after 100 seconds there is nothing more to hear. |
5pinDIN
Total Posts: 11891
Joined 09-16-2010 status: Legend |
Then put the sample on a key in a Drum Voice, and set Amplitude Decay 2 to 127/hold for that key. (See page 51 of the MOXF Reference Manual.) Create a Performance with one Part the E. Piano Voice , and another Part the Drum Voice. Set Note Limits for each Part as needed. |
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
I put the sample in a Drum Voice on C6, which was working before in the voice mode, but unfortunatly this time in the Drum voice the sample is not working. I tried other Samples (internal Waveforms) and they are all working...!? |
5pinDIN
Total Posts: 11891
Joined 09-16-2010 status: Legend |
I’m not certain what you’re saying. Is it that the sample won’t play at all, or that it won’t loop? If it won’t loop, set RcvNoteOff (Receive Note Off) to ”off”. See page 49 of the Reference Manual. If it won’t play at all, I don’t know what the problem might be. On my XF I can select a loop from FL1 or FL2, and it will work on any key I choose. For example, I tried House Loop1 (and 2,3,4) from Inspiration In A Flash on C6, and they worked fine. Just in case the Drum Voice you’re using has a strange setting, try Initializing the drum key first. |
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
As you adviced to initalizing a drum key, I selected afterwards the Sample Loop no. 389 from the Flashport in a drumkit and unfortunatly nothing is to hear. But if I select another sample from the flashport (which was not a wav import from me) I can hear the sound. On the other side, if I select the Sample Loop no. 389 from the flashport in the voice mode, I can also hear it and it works !? |
5pinDIN
Total Posts: 11891
Joined 09-16-2010 status: Legend |
The key’s Element Switch must be “on” and Coarse Tune set to “0” - otherwise, there will be no sound. Initializing the key should make those settings (and others). Unless another Motifator member can shed some light on this, it seems time to contact Yamaha Support. |
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
Sorry to go on on this topic: I managed now with help the “John Mela Wave editor” to use my Sample Loop from the flashport in a drumkit on the MOXF, but the problem is now that the loop is only to hear some seconds. Therefore I would like ask if there is some adjustment for the relase time or other parameters for solving this problem? (Please note: In the Voice Mode the Sample is looping by holding a key...) |
Wolfgang T.
Total Posts: 74
Joined 11-07-2013 status: Experienced |
I found now the solution: By using in a Drumkit the parameter Decay2time the value “hold”, the sample is looping continuously. |