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Viewing topic "How to make a voice pulsate"

     
Posted on: June 16, 2016 @ 04:14 PM
jg666
Total Posts:  178
Joined  11-15-2015
status: Pro

What’s the easiest way to get a voice to pulsate? Hopefully my question makes sense!

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Posted on: June 16, 2016 @ 06:30 PM
cmayhle
Total Posts:  3116
Joined  10-05-2011
status: Guru
jg666 - 16 June 2016 04:14 PM

What’s the easiest way to get a voice to pulsate? Hopefully my question makes sense!

You seem to be describing “tremolo”, which is an available insert effect.

If so, see page 101 of the MOXF Data List, and page 36 of the MOXF Reference Manual, which covers Insert Effect assignment and settings.

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Posted on: June 17, 2016 @ 12:55 AM
jg666
Total Posts:  178
Joined  11-15-2015
status: Pro
cmayhle - 16 June 2016 06:30 PM
jg666 - 16 June 2016 04:14 PM

What’s the easiest way to get a voice to pulsate? Hopefully my question makes sense!

You seem to be describing “tremolo”, which is an available insert effect.

If so, see page 101 of the MOXF Data List, and page 36 of the MOXF Reference Manual, which covers Insert Effect assignment and settings.

Thanks I’ll have a play around with those settings :)

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Posted on: June 17, 2016 @ 12:56 AM
jg666
Total Posts:  178
Joined  11-15-2015
status: Pro

I have created my own version of a kind of a pulsing sound by using an ARP instead but assumed there were different ways of doing it!

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Posted on: June 17, 2016 @ 01:07 AM
cmayhle
Total Posts:  3116
Joined  10-05-2011
status: Guru
jg666 - 17 June 2016 12:56 AM

I have created my own version of a kind of a pulsing sound by using an ARP instead but assumed there were different ways of doing it!

Yes there are!  Good that you achieved the desired result.

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Posted on: June 17, 2016 @ 01:18 AM
jg666
Total Posts:  178
Joined  11-15-2015
status: Pro
cmayhle - 17 June 2016 01:07 AM
jg666 - 17 June 2016 12:56 AM

I have created my own version of a kind of a pulsing sound by using an ARP instead but assumed there were different ways of doing it!

Yes there are!  Good that you achieved the desired result.

I must admit that I was kind of avoiding that Connect screen in the voice edit mode so I went the Arp way first of all! Firstly I couldn’t understand what the hell the Connect screen was portraying and secondly because it’s so hard to see on that small display :)

I’m now forcing myself to read the manuals and find out what that screen does as it seems to be the key to adding effects.

Thanks

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Posted on: June 17, 2016 @ 01:55 AM
cmayhle
Total Posts:  3116
Joined  10-05-2011
status: Guru
jg666 - 17 June 2016 01:18 AM

...I’m now forcing myself to read the manuals and find out what that screen does as it seems to be the key to adding effects....

Yes it is!

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Posted on: June 17, 2016 @ 04:51 AM
jg666
Total Posts:  178
Joined  11-15-2015
status: Pro

I’m also trying to work out how a particular voice has been changed in a performance…

There’s a performance called Synth Power and one of the voices it uses is Big Syn. The thing is that the sound of that Big Syn voice sounds quite a bit different to the voice in Voice Mode so I was trying to work out how it was done.

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Posted on: June 17, 2016 @ 06:44 PM
5pinDIN
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status: Legend
jg666 - 17 June 2016 04:51 AM

I’m also trying to work out how a particular voice has been changed in a performance…

There’s a performance called Synth Power and one of the voices it uses is Big Syn. The thing is that the sound of that Big Syn voice sounds quite a bit different to the voice in Voice Mode so I was trying to work out how it was done.

For those wanting to follow along…
Voice “Big Syn” is PRE4 H05(117) (same in the XS and XF)
“Synth Power” is factory Performance USR1 A11 in the MOXF,
USR1 C01(33) in the XS,
and USR2 C01(33) in the XF.

Big Syn is Part 2 in Synth Power. It is Note Shifted -12 (one octave down). It has offsets applied to Parameters in AEG, FEG, Filter Cutoff, and Resonance. Effects are somewhat different as well. Pulsation (depending on how we define the word) in “Synth Power” is mostly due to Arps applied to other Parts.

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Posted on: June 17, 2016 @ 07:00 PM
jg666
Total Posts:  178
Joined  11-15-2015
status: Pro
5pinDIN - 17 June 2016 06:44 PM
jg666 - 17 June 2016 04:51 AM

I’m also trying to work out how a particular voice has been changed in a performance…

There’s a performance called Synth Power and one of the voices it uses is Big Syn. The thing is that the sound of that Big Syn voice sounds quite a bit different to the voice in Voice Mode so I was trying to work out how it was done.

For those wanting to follow along…
Voice “Big Syn” is PRE4 H05(117) (same in the XS and XF)
“Synth Power” is factory Performance USR1 A11 in the MOXF,
USR1 C01(33) in the XS,
and USR2 C01(33) in the XF.

Big Syn is Part 2 in Synth Power. It is Note Shifted -12 (one octave down. It has offsets applied to Parameters in AEG, FEG, Filter Cutoff, and Resonance. Effects are somewhat different as well. Pulsation (depending on how we define the word) in “Synth Power” is mostly due to Arps applied to other Parts.

:) Thanks for that! Armed with that information I will now look at the details of that performance/part to see where all those things are set.

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Posted on: June 18, 2016 @ 02:11 AM
jg666
Total Posts:  178
Joined  11-15-2015
status: Pro

Thanks :)

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