Old Motifator threads are available in the Archive.
| HarryJack
Total Posts: 60
Joined 02-01-2003 status: Experienced |
Hello, I’m having trouble keeping the song template with the SMF when I save it to the USB flash. I have the program changes saved with the songs and they work fine. I’ve been using the manual but I must be overlooking something. Any help would be appreciated, Jack |
| sciuriware
Total Posts: 9508
Joined 08-17-2003 status: Guru |
The ES saves SMF as MIDI-0 which holds program changes but not the
;JOOP! |
| Bad_Mister
Total Posts: 29119
Joined 07-30-2002 status: Moderator |
A SMF does not save your Motif ES settings. It only saves the data that is actually on the tracks as EVENT data. If you intension is to SAVE the file with any of the changes you’ve made to it (ie, Motif ES parameters) you must save it in a Motif ES file format. For example, “ALL” data (.W7A) or “ALL SONG” (.W7S) Standard MIDI Files (.MID) are not specific to any particular keyboard, they are the definition of NOT SPECIFIC… they save the note-on, controller and tempo data of the song you played, not the Motif ES Effect settings, for example, unless you enter that data manually into the tracks using System Exclusive and/or Control Change messages. We are not completely clear what it is you want to accomplish - is this a SMF that you are making or is it one that someone else created and you are trying to edit it for use with your Motif ES? Let us know. Because it makes a a difference. A Standard MIDI File that is GM compatible - will always have a GM RESET command as the first event, this wipes out any setup you may have stored and resets the receiving device so that all PARTS have the Normal GM sound 001 (Piano) except PART 10 which will have the DRUM GM kit. |
| HarryJack
Total Posts: 60
Joined 02-01-2003 status: Experienced |
Bad_mister, thanks for your reply. I am using SMF that others have created without GM. After loading different SMF from the USB flash, I want to be able to trigger different templates according to each song when they are played. I hope that makes sense. Jack |
| Bad_Mister
Total Posts: 29119
Joined 07-30-2002 status: Moderator |
I suggest that once you load the SMF and select the sounds you like, SAVE them in a Motif ES file format, this way you will not ever have to do it again. If you do this, then when you load the file, it will automatically recall every Voice, every level, every pan position, every effect, etc., just as you have set it. No need for a template… the Motif ES files will do this for you. |
| HarryJack
Total Posts: 60
Joined 02-01-2003 status: Experienced |
Bad_mister. thanks again for your help. I’ve saved the insruments, levels and everything into the mix for the song/ SMF and then to the USB strip. However, when I load them back from the USB, the songs only retain the instrument PG changes which were on the midi file originally and nothing else in the mix. Jack |
| Bad_Mister
Total Posts: 29119
Joined 07-30-2002 status: Moderator |
Perhaps I’m not being clear. First thing to understand: If there are Program Changes in the track data, this will always override what you STORE in the MIXING setup. A Program Change Event is like a Note-On event, the receiving device has no choice but to follow its instructions. So if you wish to substitute Motif ES sounds for those that the original author selected with the embedded program changes, you will have to: Setup your Voice selection, and your mix and then DELETE or ERASE those Program Change events that are in the Track data. What is happening is you are telling track 1 to go to a particular VOICE and then you press PLAY and the Track data tells it to go somewhere else. You can DELETE the Program Change events either by going into the Track data and removing them, per track or you can use the ERASE EVENT JOB to Erase them.
Individual EVENT DELETE
ERASE EVENT
Once you have removed the original Program Change events, make sure your data plays back with your new Voice selections… then SAVE the data to your USB Stick using the following file format:
Press [FILE]
You do not want to save in SMF format… that, as I mentioned before will not save any of the Voice selections you have made for the Motif ES. |
| HarryJack
Total Posts: 60
Joined 02-01-2003 status: Experienced |
Bad_Mister. Thanks so much, I was able to make it work. One question, while reloading the songs from USB when saved to “all” it only loaded one song at a time. When I saved to “all songs” and then reloaded, all the songs loaded at once. Is there a disadvantage to using “all songs” and if so could you tell me how to load all the songs at once when getting them from the “all” location. Also, is there a way to change and save the track that is highlighted in the mix or does it always have to default to track 1? Jack |
| Bad_Mister
Total Posts: 29119
Joined 07-30-2002 status: Moderator |
“All” literally saves and loads everything that is currently stored in your Motif ES at the time you made the file. If ALL only loaded one song it is because you only had 1 song in memory. If you had 10 songs in memory when you made the file, loading the FILE as ALL Type would load 10 songs… because ALL literally means ALL. ALL will save all USER VOICES, all USER SONGS, all USER PATTERNS, all Master programs, all Utility mode settings, etc., etc. etc. ALL means literally ALL. “ALL SONG” file type will save only all the songs, it is very literal. It will not save USER VOICES, it will not save USER PATTERNS, it will not save MASTER setups, it will not save UTILITY mode setting, it will only save ALL SONGS. From either an ALL data file (.W7A) or an ALL SONG file (.W7S) you can load 1 SONG if you wish. But be clear: you save ALL you can load one.
For example from either a .W7A (All) file or from a .W7S (All Song) file you can load 1 SONG, here’s how:
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