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Bad_Mister
Total Posts: 36620
Joined 07-30-2002 status: Moderator |
Please here is some missing pieces of the puzzle.
A Root Key for a Yamaha drum kit sound is typically C3.
Explanation:
This range is important when recreating a drum instrument sound that you want to be able to map to any Key in a kit and that you want to be able to tune UP or DOWN in pitch from that location. If you map your Key Range to just C3-C3, when placed in a DRUM KIT VOICE you will only be able to access this audio at its original pitch.
In order for sample playback synthesizer to “tune” audio up or down it changes the playback speed.
In a Drum Kit Voice you only can access the Waveform through a single Key… Unlike a normal musical instrument that is mapped across the keyboard.
If however you set the Key Range to C2-C4 you can now tune the playback up or down one octave from its original pitch… And this can happen from whichever key you assign the drum sound in the Kit To avoid the silliness of having to Coarse Tune a drum sound in order to use it in a kit, please follow the recommendation for ROOT KEY and KEY RANGE.
Here is what you keep missing
Read again, if it is not clear. I sincerely believe this is what you are dealing with, trust me. |
popsel2
Total Posts: 76
Joined 11-23-2013 status: Experienced |
Hi! Thank you for the additonal information. Now I found the correct drum map to create a Yamaha and GM compatible drumset. Which way of programming I choose is not relevant here (using a single Waveform or multiple Waveforms to create a drumset). Finally there is a fixed key for each drum instrument it has to play if I want to stay GM compatible. So in my example the Bass Drum needs to be placed at the key for it. If not my drumset is not compatible with the avaliable apreggio drum patterns and general midi files. When I create a drum set in the Wave Editor I have to deal with note numbers for Keybanks and note names and at the MOXF I have to deal with note names. This makes things more complicated. Now, after I found this information (XG DRUM MAP) I am able to create my drum sets to receive the desired result.
Example:
When using the provided XG Drum MAP I get other values for the bass drum:
To set the correct key in the Wave Editor for the bass drum
At the end at some place there must be defined which drum sound is assigned to which key. I prefer to do this assignment in the Wave Editor. I hope it is clear what information I was missing.
Regards
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