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CLINICAN'S JOURNAL: Hangin' with Bad Mister (Phill Clendennin)

By Phil Clendeninn
Product Specialist
Product Support Group/ Technology Products
©Yamaha Corporation of America
Email: pclendeninn@yamaha.com

 


Phil checks out the S90 at Summer NAMM in Nashville; Avery and Blake can be seen in the background on the PF1000 and PF500.

Bad Mister looks into the Motif Studio: AW16G+Motif… AWesome!

Bad Mister's Motif Tips:

Saving data: There are only two kinds of people: those who back up their data and those that have catastrophes. Make it a habit to archive your data in an ALL data file type, even if you are going to save it in some other format for quicker loading or convenience. You can always extract data from an ALL data file.

Storage: Don't skimp on storage media – it's your music and your hard work that you are saving. Backing up your data several ways avoids trouble. Get yourself some extra SmartMedia cards.

Ready to Play: When you are ready to perform on the Motif, make it a habit to zero your controllers. Set all the Knobs to 12 o'clock or as appropriate for what you are going to play. The KNOB CONTROL FUNCTION section of the Motif lets you store which controls are active when you recall a program. Make sure your TEMPO knob, if active, is at 12 o'clock – this will set the tempo to the stored value – critical if you are using the arpeggio or the sequencer.

PLG150-AN Arpeggio/Step Sequencer: It is possible to synchronize the ARP/STEP SEQ on the PLG150-AN board with the Motif clock. This is accomplished via the NATIVE parameters in the Plug-in Voice. NATIVE parameters refer to parameters you can offset from what was originally programmed in the AN voice. While editing the PLG150-AN Voice, under the TEMPO heading you can set the BPM to midi. This will synchronize the PLG150-AN clock with the host (Motif) Internal clock. You can set this either from the front panel of the Motif or via the Motif Voice Editor program. Once you have set the Tempo to MIDI clock parameter your PLG150 AN Arp/Step Seq will be in perfect synchronization with the Motif arpeggiator and clock. You can have the AN play a bass line and have the Motif arpeggiator playback a drum groove as part of a Performance.

VOICE EDITING TIP: There are always two levels of editing in any Motif VOICE: COMMON and ELEMENT. The Common level (all elements are effected) can be reached after hitting [EDIT] by touching the [COMMON] button – next to the data wheel (also used in other modes as the FAVORITES/DRUM KIT button). The Element level (individual multi-samples) can be reached while in [EDIT] by touching the TRACK [1]-[4] buttons – (also used in other modes to select Tracks, Performance Part and/or Zone).

Bad Mister's RS7000 Tips:

Shortcuts:

  • Press [SHIFT]+[Fx] (Function buttons 1-4) to activate the numeric keypad via Sub-mode buttons – the numbers flash meaning you can enter data via buttons, press [ENTER] or [DO] to execute;

  • [OCT DOWN]+[OCT UP] = return to normal octave;

  • [SHIFT]+[UTILITY] to see available sequencer/sampler memory.

  • [SHIFT]+[MASTER] to return Master Effects to their default settings

  •  Factory Reset: Hold [OCT DOWN]+[OCT UP]+[STORE] on power up

  • Autoload: Hold TRACK button 1…9, on power up to activate Autoloads 1-9. You create the auto loads by, literally, naming the file “autold1”, “autold2”, “autold3”, etc. Once executed the unit will automatically load the file every time, until you reprogram it to look elsewhere. Holding track 10 on power up will cancel any programmed auto load. You can also place an auto load file on a SCSI drive. This makes it easy to pick up where you left off if you ever have to stop mid-session. Simply create an Autoload file in a folder named for the project in question, power up and you are back where you left off.

  • Hold [SHIFT] while turning a knob to move in values of +/-10

  • Hold [TRACK SELECT]+[ALL] while changing a function to affect all tracks simultaneously

  • Hold [TRACK SELECT]+[1-8] while changing a function to affect the first 8 tracks

  • Hold [TRACK SELECT]+[9-16] while changing a function to affect tracks 9 through 16

  • Test Routine: [PATTERN]+[PATTERN CHAIN]+[UTILITY] on power up

  • Update Routine: [REC]+[STOP] on power up

RS7000 Custom Kits Tips:

You will naturally develop your own favorite drum sounds. The RS7000 will let you assemble and manage your own custom kits. Custom kits will be made from user samples and can be best assembled in a SAMPLE COMMON Program location. Individual samples that have been created in a Sample Local Program can be copied to a Sample Common program. The advantage is that Common programs can be accessed from all Patterns and Songs – not just the one they were sampled into. There are several ways in which you can get samples into a Sample Common Program: As mentioned they can be copied. Sample locations are number 001 through 128 and C001 through C128, where C is Common. Samples can also be imported directly into Sample Common programs (if you select the location in the mixer prior to importing). Even samples that have been Sliced into segments can individually be copied to a location within a Common Program Kit. The Sample Common Program can be named and stored as part of an ALL, a PATTERN or a SONG data file (.R2A, .R2P, or .R2S) and it can be loaded separately if you select LOAD, then select the “SMPL” as your load type and look in the “Common_Samples” folder.

The RS automatically keeps track of “Common_Samples”, “Pattern_Samples” and “Song_Samples” and lets you extract individual samples from within ALL, PATTERN, and/or SONG data files types. When a Pattern or Song has a phrase that points to a Sample Common Program – the RS will automatically associate the samples used with the Pattern they are used in. This way if you load the Pattern – you will load the samples.

The best way to archive your data is in ALL data files – because it is the most complete. It also lets you recover any portion of the data, for example, you can load a single Pattern from an ALL data file that contains 64 Patterns. You can load a single Song from an All data file that contains 20 Songs. You can recall any Local Sample (sample used within a Pattern or Song) or any Common Sample program from an ALL data file. Rather than save each Pattern individually to SmartMedia card – save an ALL file – this way it will not duplicate the COMMON samples for each individual Pattern save.

 

 

 

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